Blender to Unreal Engine - Become a Dungeon Prop Artist - Creating Full Material Color Control

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Information Technology (IT), Architecture
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University
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Hard
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10 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What was the initial focus of the lesson regarding the gems?
Creating a new texture for the white gem
Establishing refractive values for the red gem
Adjusting the opacity of the yellow gem
Setting up the blue gem
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which gem required an increase in opacity to achieve the desired look?
Blue gem
Yellow gem
White gem
Red gem
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What was the key adjustment made to the white gem?
Enhancing its roughness
Lowering its translucency
Increasing its metallic value
Changing its base color
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What was the final opacity value set for the yellow gem?
0.93
0.95
0.92
0.91
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What was the main issue addressed with the blue gem?
Its opacity was too low
It was missing a texture
It had too much refraction
Its color was too dark
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What was the main focus when revisiting the blue gem?
Reducing its refraction
Adjusting its color
Changing its texture
Increasing its size
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What was the primary task related to book covers?
Adjusting the opacity
Changing the base color
Setting up material instances
Creating new textures
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