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4th Grade - 8th Grade
Scratch Programming - Fundamentals of Interactive Animation - Introductory Concepts
Interactive Video
4th Grade - 8th Grade
Computers, Education, Instructional Technology
Focus on the essential concepts of Scratch Programming, emphasizing interactive animation and basic coding constructs. Develop foundational skills in programming logic and problem-solving to create engaging projects and animations in a user-friendly environment.
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4th Grade - 8th Grade
Basic Programming Skills - Scratch Features - Introduction to Programming
Interactive Video
4th Grade - 8th Grade
Instructional Technology, Computers, Education
Engaging with interactive tools fosters a foundational understanding of programming concepts and develops the capacity to create simple projects using a user-friendly approach.
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4th Grade - 8th Grade
Introduction to Text-Free Programming - Blocks Studio Features - Creative Coding Environments
Interactive Video
4th Grade - 8th Grade
Computers
Explore a text-free programming platform designed to simplify programming for young learners. Gain insights into creating games, stories, and animations through direct object manipulation to enhance creative and problem-solving skills.
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4th Grade - 8th Grade
Game Development Skills - Apple Catch Game - Programming with Scratch
Interactive Video
4th Grade - 8th Grade
Instructional Technology, Education, Computers
Introduction to fundamental concepts of game development through the creation of an "Apple Catch Game" using the Scratch programming environment. Learners will develop skills in programming sprites, understanding basic game logic, and implementing interactive features such as scoring systems and movement controls.
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3rd Grade - 6th Grade
Introduction to Programming Skills - Visual Coding Basics - Learning with Tynker
Interactive Video
3rd Grade - 6th Grade
Computers, Education, Instructional Technology
Explore programming fundamentals through engaging visual code blocks, designed for young learners. Develop skills to create sequences, understand event-driven actions, and efficiently debug code, enhancing programming knowledge through interactive lessons.
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